Metal Gear Solid: Master Collection Vol. 2 Trophy List
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Metal Gear Solid: Master Collection Vol. 2 Trophy List
The finale to Solid Snake’s story and the blueprint that birthed The Phantom Pain, returns!
Updated 2026-08-18
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Metal Gear Solid: Master Collection Vol. 2 brings two very different completion projects together: the campaign-wide planning of Metal Gear Solid 4: Guns of the Patriots and the mission-by-mission progression of Metal Gear Solid: Peace Walker. Both reward more than simply reaching the credits, but they ask you to organize your time differently.
Version note: This article focuses on the PS5 Master Collection versions. The pre-release tables have been replaced with selected trophy highlights and links to complete version-specific lists. The highlights are not a full checklist. Planning facts below are attributed to published roadmaps; this is not a claim that we independently completed both platinums.
View the collection and its contents on PlayStation.
The lists at a glance
MGS4: 35 trophies — one platinum, five gold, nine silver and 20 bronze.
Peace Walker: 51 trophies — one platinum, two gold, ten silver and 38 bronze.
Those totals come from the PS5 roadmaps linked below. Keep the two games separate in your tracker: finishing one does not complete the other's list. Likewise, an older PS3 checklist is useful background, but it is not a substitute for checking the Master Collection release.
MGS4: plan around the campaign, not just individual trophies
PowerPyx's MGS4 roadmap and full list documents an eight-playthrough minimum, driven by the emblem requirements behind the music collection. It also identifies missable flashbacks, a Boss Extreme run, and New Game Plus progression. That makes the order of your objectives more important than the order of the trophy table.
Our recommendation is to keep a separate run sheet. Write the purpose of the current playthrough at the top, then list the actions that would conflict with it. A trophy requiring deliberate killing is a poor side objective during a run you are trying to keep non-lethal. The fact that two trophies are both unfinished does not mean they belong in the same session.
Selected MGS4 trophies to plan around
Sounds of the Battlefield: Treat the music collection as a long-term objective. An apparently simple collectible description hides requirements that affect the broader route.
Flashback Mania: Make cutscene attention a specific task on the appropriate run. It is easy to concentrate on gameplay collectibles and forget that a cinematic sequence can also contain something needed for completion.
The non-lethal doll trophies: Check the requirement before the encounter and record what you obtained afterwards. Do not rely on remembering a boss result several evenings later.
Archived Document: Include the screenplay book in your checklist so the collection's supplementary material does not become an overlooked final task.
A useful session note has three lines: where you stopped, what you collected, and what the next section requires. That small habit is especially valuable if you alternate MGS4 with another game. It also gives you something concrete to check when a result differs from what you expected.
Peace Walker: separate progression from rank attempts
PowerPyx's Peace Walker roadmap and full list reports that the PS5 platinum is obtainable solo offline and that missions are replayable, with no missable trophies. Its route develops Mother Base and equipment before the later rank clean-up. The individual Main Ops and Extra Ops S-rank trophies are silver, while Big Boss is gold; the earlier table incorrectly labeled both individual S-rank trophies gold.
That structure suggests a different way to manage your notes. Use one list for missions you still need to clear and another for missions whose ranks you need to improve. Marking a mission “done” without distinguishing those goals makes the remaining work look smaller than it is.
Selected Peace Walker trophies to track
MAIN OPS All Rank S and EXTRA OPS All Rank S: Keep separate progress lists for the two mission groups. Review the result after each attempt so you know whether you improved the rank or merely repeated the clear.
Big Boss: This brings the two S-rank goals together. It is a reason to build a deliberate route through unfinished missions, rather than repeatedly selecting whichever mission you remember best.
Metal Stealer and Costume Collector: Track these collections independently from mission ranks. A strong result on a mission is not, by itself, evidence that every collection objective is finished.
Archived Document: As with MGS4, remember the screenplay requirement alongside the campaign and mission objectives.
For a short evening, choose either progression or one rank improvement as the main goal. Mixing recruitment, experimentation and a strict performance attempt can make it difficult to judge why the session succeeded or failed. A focused attempt gives you a clear next step even when a trophy does not unlock.
Which platinum should you start first?
Choose MGS4 first if you enjoy organizing whole runs and returning to a campaign with a different objective. Choose Peace Walker first if a list of discrete missions is easier to fit around your schedule. This is a recommendation about the shape of the work, not a promise that either game will be easy for you.
If you mainly want the story, play for that first and decide later whether the remaining completion work appeals to you. A platinum roadmap is useful for making an informed choice; it should not turn a game you wanted to experience into an obligation.
Before starting, confirm that your guide names the PS5 Master Collection version, check its revision date, and keep your in-console trophy list as the final checklist. For more community-written routes, browse the Hunter's Cabin guides. Which completion style suits you better: MGS4's planned campaign runs or Peace Walker's mission clean-up?