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Proteus
Game Metadata
Release date: 2013-01-30
Developer: Ed Key and David Kanaga
Publisher: Twisted Tree, Curve Digital
IGDB Details
IGDB match: Proteus
IGDB release date: Jan 30, 2013
IGDB rating: 64% from 38 ratings
Genres: Adventure, Indie
IGDB platforms: PlayStation 3, Linux, PC (Microsoft Windows), Mac, PlayStation Vita
IGDB developers: Ed Key and David Kanaga
IGDB publishers: Twisted Tree, Curve Digital
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Trophies
Helpers (0)
Guides
No guides for this game yet.
Base Game
Silent and Void
There is a thing confusedly formed, Born before heaven and earth. Silent and void It stands alone and does not change, Goes round and does not weary. It is capable of being the mother of the world, But I know not its name.
8
achieved
Turning Back
Turning back is how the way moves; Weakness is the means the way employs. The myriad creatures in the world are born from Something, and Something from Nothing.
7
achieved
The Further One Goes
Without stirring abroad One can know the whole world. Without looking out of the window One can see the way of heaven. The further one goes The less one knows.
7
achieved
The Circular Ruins
Does it exist within the heart of a stone? Did I see it when I saw all things and then forget it?
9
achieved
Lost Gods of Albion
We had strayed into some region where the frontiers of some unknown world lay close about us.
6
achieved
The Hidden Door
We have to find the door, daddy.
7
achieved
Beachcombing
To see a world in a grain of sand...
8
achieved
Generall Historie of Plantes
If delight may provoke men's labour, what greater delight is there than to behold the earth apparelled with plants?
4
achieved
The Garden Of Forking Paths
I dreaded walking where there was no path And pressed with cautious tread the meadow swath.
8
achieved
Think Like a Mountain
With tranquility, the small goes and the great comes.
9
achieved
Unraveling the Landscape
Some of these developed stone rows or processional walks that channelled the approach of both the dead and those wishing to commune with them.
6
achieved
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